![]() ![]() Tune in next time for the daring escapades of Roguish Snarkles. How the worlds were built, brick by brick and pixel by pixel How environments were extended digitally or imagined entirely as computer generated spaces. ![]() Ninja chick tells me they’re here to help me, and the game gives me control to escape the dungeon.Įscaping the dungeon, what an incredibly creative way to start an RPG. After she stealth kills the one in the back, an orc archer comes out of nowhere and kills the other two, then runs off. But as they escort me to my cell a sneaky ninja chick (elf? orc? I can’t tell) follows them. He might as well be carrying a sign that says, “HEY I’M A DOUCHENOZZLE!”Īnyway, the next scene has me thrown in the dungeon, taunted by the jackass guards. This includes everything from cabinets in people's homes to ancient, dusty sarcophagi. I guess FHM is some sort of evil ruler, as if I couldn’t tell from his incredibly evil-looking armor. In the strangely paranoid world of Two Worlds II, anything with a lid or knob is locked. Flame Hand Man snarks back then the scene ends. Devil Sister mentions something about how Flame Hand Man can only keep her sealed for so long and how his empire will crumble. Once he’s done he walks away and HOLY SHIT MY SISTER IS LITERALLY ON FIRE AND TALKING LIKE THE DEVIL. ![]() Guess I’m said brother! Flame Hand Man does some weird voodoo magic shit with bad particle effects and drains some of my life force into my sister. Camera pans out, I’m in a chair next to her. Flame Hand Man is circling her, he slaps her while mentioning how her brother tried to escape. With that done, I start the game for real.Īaaaaand we’re looking at a super stereotypical busty sorceress character model strapped to a chair. Still gonna call him Roguish Snarkles regardless. Normally I’d spend at least half an hour on this but with these limited options I throw something together real quick. Only five eye colors and ten hairstyles? That’s terrible. Of course that means that in-game they’ll be completely visible and my dude is going to look like a deformed monstrosity but that’s cool, I’ll hang out with Cooldude McOrc. If you opt for a 2-1-1 point distributiontwo points in your primary attribute, one point in your secondary attribute, and one point in. There’s the standard brow/cheeks/lips/chin tweaks, several of which seem to have no visible effect in the creator. Two Worlds II's character building is very flexible. I select new game and I’m taken to the character creation screen. Subtitles on, for some reason I have to screw with the interface to get the screen aligned correctly. ![]()
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